import info.gridworld.actor.ActorWorld;
import info.gridworld.actor.Rock;
import info.gridworld.grid.Location;


public final class BlusterCritterRunner
{   
    private BlusterCritterRunner() {

    }

    public static void main(String[] args)
    {
		ActorWorld world = new ActorWorld();
		for(int i = 0; i < 10; i++) {
			int r = 5;
			world.add(new Location(r, i), new Rock());			
		}
		for(int i = 0; i < 6; i++) {
			int r = 6;
			world.add(new Location(r, i), new BlusterCritter());			
		}		
		
		world.show();
    }
}